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    Fire Emblem Everyone Plays Fire Emblem - Week of May 21st, 2021

    Fire Emblem Everyone Plays Fire Emblem - Week of May 21st, 2021


    Everyone Plays Fire Emblem - Week of May 21st, 2021

    Posted: 22 May 2021 08:02 AM PDT

    Welcome to the next installment of EPFE! This is a casual space for discussing any ongoing Fire Emblem (or related games) playthroughs. Screenshots, impressions, frustrations... gameplay stuff that would otherwise be removed as a standalone post under Rule 8 can be shared here.

    While you can of course ask for advice here, specific questions might get faster responses in the General Question Thread here.

    As always, remember to tag your spoilers, and have fun!

    Last week's thread can be found here.

    submitted by /u/Cecilyn
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    Vintage Silque (Commission)

    Posted: 22 May 2021 05:22 AM PDT

    I commissioned some Mitama emotes (Artist - Ppoeartt)

    Posted: 22 May 2021 08:02 AM PDT

    Wholesome Tiki Drinking Tea

    Posted: 22 May 2021 04:55 AM PDT

    (oc) Finished Fallen Dimitri :)

    Posted: 22 May 2021 11:41 AM PDT

    Unexpected allies ! - FE 8 map sprites in FE Fates' style (Chapter 9b)

    Posted: 22 May 2021 07:40 AM PDT

    Ashen Demon in Cyberpunk 2077

    Posted: 22 May 2021 12:47 PM PDT

    My Fan Art of Lysithea von Ordelia with Watercolor [OC]

    Posted: 22 May 2021 05:31 AM PDT

    The latest in my Cipher wallpapers: Thracia 776

    Posted: 22 May 2021 02:16 PM PDT

    I completed my Ingrid cosplay while quarantined!

    Posted: 21 May 2021 08:20 PM PDT

    Got another one for ya! Binding Blade Cipher wallpaper

    Posted: 22 May 2021 06:04 PM PDT

    Quick sketches of Eirika x Saleh

    Posted: 22 May 2021 09:02 AM PDT

    Found this in the Fates ArtBook

    Posted: 22 May 2021 01:37 PM PDT

    Fire Emblem: Shadow Dragon Merciless Mode LTC Chapter 4

    Posted: 22 May 2021 09:27 AM PDT

    Link

    With forging available we immediately turn Caeda into the top tier unit she deserves to be by making a +6 mt, +10 hit wingspear. I could theoretically do +5 mt to save money if I rigged strength on Caeda at the save point but I don't feel like rigging.

    This clear was developed due to wanting to look into a way to avoid relying on enemy stats for it. The issue is our Caeda didn't level any bulk previously so a Cav that rolls up in strength and Matthis combine to KO her. Since we can't just kill Matthis this means I need to create a formation that keep Caeda safe which relies on a Cav moving down. We can also have Caeda level defense. If this happens then Matthis can no longer kill her and it doesn't matter where she moves. Overall it's not a big reliability improvement over rigging the enemies strength but I thought the clear was an interesting enough deviation from Dondon's and also used more units.

    Speaking of more units, Gordin gets deployed as a Cav here since we are running low on A class unit options. I could have also used Wrys but Wrys ended up needing the staff rank and Gordin is more reliable anyways. This map also serves a a nice lance grinding session for Cain as he gets 5 lance hits in this map, 1 for each turn. This puts him at D lances + 1 attack but since I am ignoring 5 of the lance attacks that happened previously he actually still wants 4 more strikes. This map is also the one map I mentioned where Abel's D lances actually makes him better than Cain.

    The Horseman kills at the end can go to anyone but there are 3 units in particular that can benefit from them the most. Those are Cain, Barst, and Merric. I decided to give them to Cain and Merric as I believed they would benefit the most.

    Warp is used this map. From a theoretical turn perspective this is sub optimal as there is a better place to use it. That strategy however has too poor of a CoS so I didn't consider it making this chapter the best place to use hit.

    Overall CoS =~21%(85.5%, 41.0%, and 60.2% respectively)

    New Units:

    Merric - Merric is a really good unit. His personal base stats are strangely high for a mage and he has the ability to use Excalibur without needing B tomes. He's going to be a prominent character for a lot of upcoming clears and he might even promote.

    Matthis - Matthis has a 2 personal hp base and nothing else. While he does have D lances there are better filler cavs in the game and his 0 base luck means using him for combat pretty much always comes with a risk. Growth wise he's also not good long term. He isn't completely useless though. Enemy targeting in this game focuses on killing, crit rates, and damage and since Matthis is likely facing all of these the AI loves to focus him when deciding where to move. This is useful on at least two maps though I only use him on one of those maps.

    submitted by /u/Valkama
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    FE9 Redux Tier List Resub Round 1: Ike, Rhys, Mia, Mist, Volke

    Posted: 22 May 2021 11:27 AM PDT

    FE9 Redux Tier List Resub Round 1: Ike, Rhys, Mia, Mist, Volke

    Ready to argue over Ike's tier placement?

    Welcome to FE9 Redux Tier List Resub Round 1: Ike, Rhys, Mia, Mist, Zihark

    Each round will last about 24 hours in between each other. Rate the units in each tier, and give clear explanations as to why. Feel free to comment on each other and discuss why you agree or disagree. Be polite, and remember, this is all in good fun. After the 24 hours, I will review all the answers and understand what the consensus reached has been, posting the result in the next round. If there is no clear majority, a tally will be made. If a tie ensues, well the round will be extended until a tiebreaker comment appears. At the very end, a hub finalized tier list will be created, providing full analyses for FE9 units as well as a good solid tier list for the community.

    Preliminary round

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    Ike

    Rhys

    Mia

    Mist

    Volke

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    Rules:

    • The game is played somewhat efficiently. No grinding, boss abuse, etc.
    • The game is played on the NA Hard version
    • Killing enemies quickly is good. Killing enemies slowly is bad. Anything that results into either of these directions, be it high offensive or defensive stats, movement, 1-2 range, availability, etc is fair game. Finishing chapters quickly is cool too.
    • Personality and other story-related things do not matter. Sorry, everyone's a robot.
    • All characters are recruited. Recruitment cost is thus a non-issue.
    • This is not an LTC playthrough, so there's no need to go that extreme. But it's not a completionist one either.
    • Supports are acknowledged as a part of the character's viability
    • Votes must have an explanation with them. I'm not asking for a paragraph but the bare minimum is a sentence or two describing why you're putting X unit into Y tier. If you do not put an explanation under your votes, your vote shall not be counted
    • When it comes to resources like BEXP, characters are tiered with how well they make use of possible resources, if they have other competition for said resources and how well they perform without them. Arguments as to why a certain units deserves investment are important.
    • Ena and Nasir will be able to be voted into Gotoh tier as well
    • Be respectful

    --------------------------------------------------------------------------------------------------------------------------------------

    Links to previous rounds:

    Tiers Being Used:

    Fantastic Performance: S

    Insanely useful from the get go, always a dominant force from the moment they arrive and require little investment if any. Contributes in a significant enough manner that they always sticks out and have a substantial role. The game changes substantialy when these units are sidelined.

    Great Performance: A

    Extremely useful and always a good addition to a team. Doesn't require too much investment and if they do then it's enough to make them stand out compared to most units. Biggest things holding them back are that they either don't stand out as much as the S tiers or even with investment they aren't as dominant in their role as the S tiers.

    Good Performance: B

    Is pretty useful and has some sections of the game where they stand out and help. Overall solid, isn't the most significant unit, but definitely contributes in a helpful way. Aren't the highest priority when it comes to deployment, but will definitely be one of your deployment options to fill out your team. Biggest things holding them back are good but not amazing stats, not the best class access, not the best weapon access and maybe not the best availability. Good, but has some significant flaws that hold them back from being great.

    AOK Performance: C

    Perfectly average, they do work and can become pretty good with investment but do fine without investment. At the end of the day they are just serviceable, neither a detriment nor a priority when it comes to being used and are essentially filler.

    Iffy Performance: D

    Can perform a niche role and do something, but generally aren't that useful. Don't really do much and if they do something unique then it's usually done much better by a bunch of other units. Severely outclassed by most other units and while they can do something, it's usually pretty bleh in execution.

    Lame Performance: E

    Straight up bad, no way around it. There are very few places where they are actually useful, and they are actively difficult units to use effectively. Can probably do something at base such as heal other units, rescue canto others or chip stuff with effective weapons but it's such a bare minimum contribution that calling them good would be a stretch. They can do something, that's the most you can say for them. Other then that they're bad.

    Meme Performance: F Rank

    These units are just really bad, complete bottom of the barrel. So bad that even with an insane amount of investment they either end up still bad or at best incredibly mediocre and this is accounting for immense babying and all stat boosters going to them. E ranks can at least do something that counts as contribution. These units can't even have that as a claim to fame, they're so bad that they just do little if anything in a non casual/non meme context.

    --------------------------------------------------------------------------------------------------------------------------------------

    Next Round: ??????

    submitted by /u/Kind_Cauliflower160
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    Fire Emblem: Genealogy of the Holy War - Level Up! | Orchestral Cover

    Posted: 22 May 2021 08:58 AM PDT

    Disliked Fire Emblem because of Smash but actually it's kinda cool

    Posted: 22 May 2021 11:16 AM PDT

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