• Breaking News

    Friday, February 4, 2022

    Fire Emblem Petrashe commission inspired by LedoxAmy from Suisei no Gargantia!

    Fire Emblem Petrashe commission inspired by LedoxAmy from Suisei no Gargantia!


    Petrashe commission inspired by LedoxAmy from Suisei no Gargantia!

    Posted: 04 Feb 2022 01:35 AM PST

    [OC] I drew Hilda for her birthday

    Posted: 03 Feb 2022 03:37 PM PST

    [OC] Big congrats to Tiki for her CYL6 result

    Posted: 03 Feb 2022 04:21 PM PST

    Sigurd/Deirdre

    Posted: 03 Feb 2022 10:24 AM PST

    [Fanart] A Bit late, but Congratulations to Tiki for being in the first place in CYL! (by fvmarts aka me)

    Posted: 04 Feb 2022 12:58 AM PST

    (my art) happy birthday hilda :))

    Posted: 03 Feb 2022 04:13 PM PST

    Happy Birthday Hilda!

    Posted: 03 Feb 2022 09:24 PM PST

    [WIP] Hilda from Fire Emblem Three Houses :)

    Posted: 04 Feb 2022 01:39 AM PST

    Seliph and Larcei training with their daughter

    Posted: 03 Feb 2022 06:53 PM PST

    Conquest Tier List Redux 2 Round 5: Arthur and Effie

    Posted: 04 Feb 2022 09:29 AM PST

    Welcome to Round 5: Arthur and Effie!

    So the poll resulted in the fathers getting credit when it comes to tiering with a total of 31 votes yes and 30 votes no. So from here on out fathers do get credit.

    Another rule addition. because paralogues exist in this context, it also means that you can play paralogues to get enough experience to obtain level 15 skills for lategame. This is a new official rule now.

    Each round will last about 24 hours in between each other. Rate the units in each tier, and give clear explanations on why. Feel free to comment on each other and discuss why you agree or disagree. Be polite, and remember, this is all in good fun. After the 24 hours, I will review all the answers and understand what the consensus reached has been, posting the result in the next round. If there is no clear majority, a tally will be made. If a tie ensues, well the round will be extended until a tiebreaker comment appears. At the very end, a hub finalized tier list will be created, with links to each and every one of these rounds, providing full analyses for Conquest units as well as a good solid tier list for the community.

    Preliminary Round

    The Consensus for Yesterday's Round was A for both Silas and Elise

    The Major Four Rules of Thumb When Judging a Unit:

    • How does the unit start, whether considering base value or join map?

    • To what extent will the unit need training or investment to meet a return?

    • To what extent does the return profit, meet at equilibrium, or fall below input?

    • What does a unit contribute? As in, what niches or value do they hold?

    Without Further Ado, let's begin

    Arthur

    Effie

    The unlucky bastion of justice and the forever training boulder


    Class (Arthur)

    Fighter (Axe-Sword depending on promo)

    Base Stats (base class)

    Level HP STR MAG SKL SPD LCK DEF RES MOV
    7 24+5 12 0 9 8 1 9 4 5

    Growth Rates (base class)

    HP STR MAG SKL SPD LCK DEF RES
    70 65 0 70 50 10 50 20

    Promotion Gains (Fighter>Berserker)

    HP STR MAG SKL SPD LCK DEF RES MOV
    +5 +5 0 +2 +3 -2 +1 -1 +1

    Promotion Gains (Fighter>Hero)

    HP STR MAG SKL SPD LCK DEF RES MOV
    +1 +1 0 +4 +2 +1 +3 +1 +1

    Personal Pair Up Bonuses

    C Support B Support A Support S Support
    Skill +1 Strength +1 Strength +1 Skill +2

    Pair Up Bonuses (Fighter)

    STR MAG SKL SPD LCK DEF RES MOV
    +4 0 0 +2 0 0 0 0

    Pair Up Bonuses (Berserker)

    STR MAG SKL SPD LCK DEF RES MOV
    +5 0 0 +3 0 0 0 0

    Pair Up Bonuses (Hero)

    STR MAG SKL SPD LCK DEF RES MOV
    0 0 +3 +3 0 +2 0 0

    Weapon Ranks

    Swords Lances Axes Bows Staves Magic Hidden Weapons Dragonstone
    0 0 D 0 0 0 0 0

    Skills (Base Class)

    Personal Base Level 10 Level P5 Berserker Level P15 Berseker Level P5 Hero Level P15 Hero
    Misfortunate HP +5 Gamble Rally Strength Axefaire Sol Axebreaker

    Supports

    Arthur can S rank with every female non-corrinsexual character as well as A rank with Benny, Niles and Keaton

    Reclass Sets

    Cavalier Line

    PRF Weapons

    N/A


    Class (Effie)

    Knight (Lance-Axe or Axe and Sword depending on promo)

    Base Stats (base class)

    Level HP STR MAG SKL SPD LCK DEF RES MOV
    6 23 13 0 8 5 10 12+2 4 4

    Growth Rates (base class)

    HP STR MAG SKL SPD LCK DEF RES
    55 80 0 50 55 60 55 30

    Promotion Gains (Knight>General)

    HP STR MAG SKL SPD LCK DEF RES MOV
    +3 +3 0 +2 0 +1 +4 +2 +1

    Promotion Gains (Knight>Great Knight)

    HP STR MAG SKL SPD LCK DEF RES MOV
    +2 +2 0 +1 +3 0 +2 +1 +2

    Personal Pair Up Bonuses

    C Support B Support A Support S Support
    Strength +1 Luck +1 Speed +1 Strength +2

    Pair Up Bonuses (Knight)

    STR MAG SKL SPD LCK DEF RES MOV
    +2 0 0 0 0 +4 0 0

    Pair Up Bonuses (General)

    STR MAG SKL SPD LCK DEF RES MOV
    +3 0 0 0 0 +5 0 0

    Pair Up Bonuses (Great Knight)

    STR MAG SKL SPD LCK DEF RES MOV
    +2 0 0 0 0 +4 0 +1

    Weapon Ranks

    Swords Lances Axes Bows Staves Magic Hidden Weapons Dragonstone
    0 D 0 0 0 0 0 0

    Skills (Base Class)

    Personal Base Level 10 Level P5 General Level P15 General Level P5 Great Knight Level P15 Great Knight
    Puissance Defense +2 Natural Cover Wary Fighter Pavise Luna Armored Blow

    Supports

    Effie can S rank with every male non-corrinsexual character as well as A rank with Mozu, Elise and Nyx

    Reclass Sets

    Troubadour Line

    PRF Weapons

    N/A


    Just a reminder, here are the tiers being used

    • Fantastic Performance: S Almost always very useful, with very few to no flaws. They may also provide a valuable niche, or just perform what they do the best. Every run of Conquest incorporates them, and the ones that don't are either a mistake or are a self imposed challenge run.

    Includes: Corrin, Azura

    • Great Performance: A Very useful alotta the time, with a couple minor detriments that don't really hold them back. They may fill a good niche or perform what they do splendidly. Their use is suggested, though not mandatory.

    Includes: Kaze, Silas, Elise

    • Good Performance: B Pretty useful, with some minor detriments that hold them back somewhat. They fill a niche that while might be outranked by S and A tier is unique and significant enough to stand out within the context of the game and makes said unit definitely worth considered using.

    Includes: Gunter

    • AOK Performance: C Can be useful, with possible minor detriments that hold them back. They might fill a niche, even if its not super useful, and they can perform decently if given the investment.

    Includes:

    • Iffy Performance: D Not all that useful, with guaranteed minor to major detriments holding them back. They do not fill any required niches and take minorly more investing than most to perform adequately.

    Includes:

    At this point, units are no longer recommended by the list.

    • Lame Performance: E Hahah they suck. Conquest is flexible, and that means anyone is workable, but these people push that limit. They do not fill any required niches to the standard or at all and take far more investing than most to perform not all that solidly, or just poor.

    Previous Round

    Round 4

    submitted by /u/Excadrill1201
    [link] [comments]

    Ch 2 Super Thracia Moment

    Posted: 04 Feb 2022 07:10 AM PST

    [OC] Ah yes... The ol' Calm Mercenary x Himbo dynamic...

    Posted: 04 Feb 2022 09:40 AM PST

    Full Art Lewyn Cipher Card by BISAI

    Posted: 04 Feb 2022 09:30 AM PST

    With the Winter Olympics officially starting today, I thought it would be fun to make an Olympic Team using Fire Emblem characters!

    Posted: 04 Feb 2022 08:34 AM PST

    Corrin was released for SSB4 today 6 years ago

    Posted: 03 Feb 2022 04:24 PM PST

    Chapter 10x - Fire Emblem: New Mystery of the Emblem - Lunatic Blind

    Posted: 04 Feb 2022 09:58 AM PST

    One complaint I've got with several of the games

    Posted: 03 Feb 2022 11:43 PM PST

    My introduction to this series was the western release of blazing blade back in 2003 and I loved it since. I've tried to play most of the ones I could get my hands on since with a pretty big break between fates and now.

    I'm playing through a bunch of the old ones now will definitely pick up 3 houses asap, and my opinion on the Gamez I've played haven't chznged. blazing blade was great, sacred stones was awesome, path of radiance is phenomenal, I'm enjoying awakening but I've got 1 issue with awakening and especially in binding blade which I'm playing for the first time. Enemies appear at the start of their turn and are able to move right away.

    I just "lost" a binding blade mission because an archer spawned right next to one of my flying units and one shot it. I hate losing units so I had to restart but this happens all the time in the games with this mechanic it seems. It's such a pain to basically be done with a level than next thing you know an enemy with a strength to a unit near it appears and one shots one of your guys.

    I understand it but damn I just wish the enemies spawned at the end of their turn rather than the start. I get it but it's so damn frustrating. End rant.

    submitted by /u/kbuck30
    [link] [comments]

    Petra Character Analysis! You wouldn't believe how much I love this character!

    Posted: 03 Feb 2022 08:48 PM PST

    Mr. Incredible as a GBA portrait

    Posted: 03 Feb 2022 07:53 PM PST

    Obscure Fire Emblem Fates fun fact

    Posted: 03 Feb 2022 01:18 PM PST

    In Fire Emblem Fates, there is a scroll weapon known as the Ink Painting (Rainbow Sage's Ink Painting in JP) that seemingly depicts the Rainbow Sage's true form as a rainbow serpent.

    In many cultures, rainbow serpents are depicted as creator gods and are heavily associated with water.

    It's a difficult detail to notice during normal gameplay.

    submitted by /u/MonochromousFox
    [link] [comments]

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