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    Thursday, October 15, 2020

    Fire Emblem “Hang in there, partner” (Catherine x Shamir fanarts)

    Fire Emblem “Hang in there, partner” (Catherine x Shamir fanarts)


    “Hang in there, partner” (Catherine x Shamir fanarts)

    Posted: 15 Oct 2020 03:18 PM PDT

    Fire Emblem Black Ink II - Summer Dorothea

    Posted: 15 Oct 2020 04:05 PM PDT

    I drew Bernadetta

    Posted: 15 Oct 2020 03:55 AM PDT

    I was commissioned to draw Dimitri x Byleth with their baby.

    Posted: 15 Oct 2020 09:03 AM PDT

    Edelgard von Hresvelg [OC]

    Posted: 15 Oct 2020 01:22 PM PDT

    Magic in Askr

    Posted: 15 Oct 2020 06:26 PM PDT

    (OC)The best Heron Cup contestant

    Posted: 15 Oct 2020 04:22 AM PDT

    Why Caeda's recruitment conversations in Shadow Dragon are amazing

    Posted: 15 Oct 2020 10:59 AM PDT

    Introduction

    Caeda is often praised as a great character despite not being involved in the main story. This is mostly because of her recruitment conversations being so good. In this thread, we'll look at her five recruitment conversations in greater detail and see what makes them so great. In case you are wondering about her recruitment conversations in New Mystery, unfortunately, I won't talk about them. I briefly read her recruitment conversations in New Mystery of the Emblem but they are similar to the ones in Shadow Dragon and a lot less compelling so talking about them doesn't add much, if anything, to her character so I avoided them.

    Caeda's Kindness

    Caeda shows her generosity to a traitor by giving all her money to him which allows her to get him on her side. This conversation shows that Caeda is very empathetic and selfless which is a good quality to have for gaining allies.

    Shiida: "Castor?! It is you, isn't it? Must even good men like you betray Talys now?"

    Castor: "Princess Shiida? Oh…I'm sorry, but me mother's sick, and the medicine don't buy itself, see…"

    Shiida: "So you agreed to fight for the pirates in exchange for coin…All right then. If it's gold you need, take mine. Here, this is all I have. Take it, and go to your mother's side."

    Castor: "But Princess…I betrayed you! …Ach, I've been a fool! Forgive me, Princess. Let me fight for you now. Me life is yours."

    Caeda has always been kind to him in the past so it makes perfect sense for her to get him on her side through that manner, or at the very least make him neutral.

    Castor: "Prince Marth, I am Castor of Talys. I wish to add my bow to your strength."

    Marth: "Of course. Shiida told me about you."

    Castor: "You know, she's always been very kind to me, sire, even before I left Talys. And look how I've repaid her…"

    Marth: "Castor, you can still show her your heart is true. Let the battles to come be what defines you!"

    Caeda's Bravery

    Caeda manages to get on Navarre's good side by showing her guts by putting her life on the line. Navarre's statement about someone deciding to swat her implies that he himself wouldn't dare to do so or else he'd have said so himself. This allowed Caeda to read in his lack of a resolve to kill her allowing him to convince him to stand down.

    Shiida: "Nabarl! Since when does a swordsman of your caliber fall in with thieves and cutthroats?"

    Nabarl: "What? Who are you? Fly away, girl, before someone decides to swat you."

    Shiida: "Please, Nabarl. Why fight for nothing when you can fight for something? Leave this rabble. Lend your sword to our cause. Or, if you will not, then turn it on me now instead."

    Nabarl: "…Nay, I'll turn no blade of mine on a women. If you're willing to pay for my services with your life, then consider yourself the high bidder. My sword is yours."

    Caeda's Charm

    Now we move on to Caeda's most popular and praised recruitment conversation. It is well liked because of the comedic factor as well as Caeda showing a seductress side to her which is very atypical for a heroine.

    Caeda first greets him and opens up with him in a bid to get him to open up to her.

    Shiida: "Good day, sir."

    Roger: "Ack!"

    Shiida: "Peace, I've no wish to fight you. My name is Shiida. I hail from Talys."

    Roger: "Wh-what are you talking to me for?! This is a battlefield!"

    Shiida: "Might I trouble you by asking your name, good sir?"

    Roger: "M-my name? That's- It's Roger… Why?"

    Once he opens up to her, Caeda starts flirting with him and then subtlety makes him reveal whether or not he is single without bluntly asking him, thereby keeping the conversation natural.

    Shiida: "Hee hee, forgive me, Roger, it's just you looked sweet and kind. I just had to stop and talk to you. Tell me: do you believe in love? Oh, listen to me. I'm sure you already have a sweetheart back in Grust."

    Roger: "What?! No, no! I… mean, er, I'm quite unattached at the moment."

    Afterwards, Caeda appeals to Roger's empathy and even cries to weaken his resolve about fighting in the Grust army. Roger resists her attempt to get him to defect.

    Shiida: "Roger, think of the children- the poor women and children who shed tears every day this war drags on. I joined the Akaneian League to put an end to it, but I just…just…Sniff Oh, Roger, doesn't it break your heart?"

    Roger: "Aye, miss. There, there. I, too, wish nothing more than for this needless war to end."

    Shiida: "Then…would you consider fighting with us to end it?"

    Roger: "What? Oh heavens, no… I'm sorry, but I could never betray my kingdom."

    Caeda then manages to get some more information out of Roger by finding out he no longer has a family back in Grust. This allows her to deduce that Roger is indeed a lonely boy who has no familial bonds to his Kingdom anymore making him a prime target to convince him to defect.

    Shiida: "Ah, yes, I see. You must have family back in Grust who are counting on you."

    Roger: "No, not especially. My parents are dead, and it's not as if I've a girl to call my own. But Grust is my home- always has been. I won't betray her."

    Shiida: "And I cannot convince you to change your mind?"

    Roger: "I'm afraid not, miss."

    Caeda then kills two birds with one stone by showing her kindness to him by telling him how she's leaving because it puts Roger's own reputation at risk the longer they have their chat. But this is also clever because it has the potential to make Roger feel that his long talk with Caeda might make him accused of being a traitor, making his continued loyalty to Grust a risky decision. Lastly, while Caeda does flirt with him, her kindness is genuine as she is genuinely a kind person and her manipulating him is also an act of kindness which allows Roger to live on instead of die for an unjust cause. This makes Caeda's manipulation all the better due to its subtlety as opposed to outright lies.

    Shiida: "All right, sorry to bother you. But I'm glad we had this chance to talk, Roger. You're every bit the man I thought you were. Goodbye, then…"

    Roger: "Wait- you're leaving?!"

    Shiida: "Well, yes, Roger, I must! Every moment I stay here, I put you at risk. What if your comrades thought you were conspiring with the enemy? No, I must go…"

    Roger: "…You're very kind, Shiida. Dare I say, we don't have girls quite like you back in Grust. Um, perhaps…I suppose I could…Aw, heck, I'm going with you!"

    Caeda's Deception

    Caeda manages to convince Jake to defect by saying that Anna is worried about him which is 100% true. Caeda also tells Jake that Anna wants to know why he is fighting on the wrong side which isn't explicitly said by Anna. It could be argued as a reasonable deduction based on Anna's statement implying she knows that Grust is bad but Jake who is fighting for them isn't. However, Caeda ends up convincing him that Anna would love him to fight for Marth's army which is an exaggeration of Anna's actual position.

    Shiida: "Hail, ballistician of Grust! Are you the one they call Jake?"

    Jake: "Hail yourself, sugar! What's a fetching lass like you doing out here on the battlefield? And how do you know my name?"

    Shiida: "I am Shiida of Talys. An Akaneian woman by the name of Anna told me about you."

    Jake: "Really? Anna mentioned me? …In a good way, right?"

    Shiida: "She's very worried about you. She wants to know why such a good man is fighting for the wrong side."

    Jake: "Wrong side? Hmm… Well, I have to admit, I'm not too keen on kicking Akaneia while they're down…"

    Shiida: "Then why not fight for Akaneia instead? Help us defeat Grust and Doluna, and set the world right."

    Jake: "Well…I don't know. I don't think it's that simple… Hmm…"

    Shiida: "Anna would love you for it, I'm sure."

    Jake: "She would? Hmmm… All right, you win. But I'm doin' it for Anna-just to be clear!"

    Anna's actual position is that while she would prefer that he stops fighting, she would still cheer him on now that he's fighting for the good side. But this isn't an easy to see lie which is great as it would mean that Jake doesn't notice he'd been lied to which makes Caeda's deception very strong due to its subtlety.

    Anna: "Jake! What are you doing back?…Oh, so you've decided to fight for the Akaneian League now?…No, no, I won't stop you. Sure, I wish you'd just stay put for a change, but I know you wouldn't fight unless it were for a fine cause indeed. Go get 'em, honeycomb!"

    Caeda's Philosophical Mind

    Caeda proves to be adept at argumentation to prove to Lorenz that he must defect for the greater good. When Lorenz said he can't betray his country, Caeda managed to turn this logic around by convincing him that defecting would actually be in the interest of his country because his people would be liberated from the tyranny of Dolhr. Since the people that live in a country make up the country, the country is saved because the people are saved. Hence he's actually serving his country and not betraying it. Questions that ponder on the definition of something are inherently philosophical in nature so Caeda is quite adept at using philosophical arguments. She must have learned political philosophy from her father.

    Shiida: "General Lorenz! My name is Shiida. I hail from Talys. My father has told me quite a bit about you."

    Lorenz: "Princess Shiida! My, look what a lovely young woman you've grown into. Your father was a good friend to me, many years ago."

    Shiida: "General, I heard you opposed Grust forming an alliance with Doluna. Why didn't you try to stop it?"

    Lorenz: "You think I did not try, Princess? Our king is meek; in the end, Doluna proved better at cowing him than I did."

    Shiida: "But sir, surely you know that Doluna intends to use Manaketes to conquer humankind! You must act now- for Grust's sake, if not the world's! Join us, General Lorenz. We can put an end to this battle right now."

    Lorenz: "Hmm…What you say makes sense enough, but I serve Grust. I cannot simply betray my country."

    Shiida: "Ah, but what makes a country?"

    Lorenz: "Pardon?"

    Shiida: "Is it one man- your king? Or is it the countless innocent people who make their home here?"

    Lorenz: "Well, that's- Hmm…"

    Shiida: "My father has a saying: "A kingless country is a country still; but a king without subjects rules naught but hills." If you disobey your king to ensure his subjects' safety, how is that a betrayal? You are protecting his reign."

    Lorenz: "Protecting his reign? …Aha ha ha, ha ha! Ahh, that mad logic! I feel as though I've shed twenty years and I'm talking to your father again. You win, Princess. I yield! I will join you, in the interests of king and country. Har!"

    Conclusion

    Caeda's recruitment conversations do so much for her character. Her conversation with Castor shows kindness, her conversation with Navarre shows bravery, her conversation with Roger shows her charm, her conversation with Jake shows her deception and finally her conversation with Lorenz shows her brilliant logic. The common theme to all of them is that Caeda is good at reading people and then coming up with ways to get them to defect which shows she's extremely socially intelligent. The Roger one is especially great in showing her ability to read people because he's a complete stranger yet she managed to ensnare him under her thumb.

    How would you rank the conversations from favourite to least favourite? I personally order them like this: Roger>Lorenz>Jake>Navarre>Castor.

    Also, would you like a lord like Caeda? I think she'd be a pretty cool lord if you ask me.

    submitted by /u/lcelerate
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    Lethe scribble [by Crescentia Fortuna]

    Posted: 15 Oct 2020 09:15 AM PDT

    Drew Leonie with some girlfriends. ;D

    Posted: 15 Oct 2020 10:59 AM PDT

    My friend got a minor glitch with Hugh's starting stats

    Posted: 15 Oct 2020 08:38 AM PDT

    They need to remake Thracia for one reason, at bare minimum.

    Posted: 15 Oct 2020 03:23 PM PDT

    So they can let us swap units on the map screen like every other game afterwards did.

    Because holy fuck, here's yet another chapter where I have fireemblemwod.com open for reference and I'm tediously selecting and deselecting every single unit I want to use, and Naga help me if I change my mind, because I have to deselect and reselect and deselect and reselect HOW DID KAGA NOT THINK OF THIS?! AGH!

    submitted by /u/RaisonDetriment
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    Hapi omg I love her she’s so cute <3

    Posted: 15 Oct 2020 05:34 AM PDT

    Unpopular opinion: I think people who play Fire Emblem for creative or subjective reasons are regularly shafted in community discussions. (Reupload due to flairing issue)

    Posted: 15 Oct 2020 04:31 PM PDT

    Something I've noticed in a lot of talks about Fire Emblem's characters is that it doesn't even try to bring up subjective things like characterization, personal meaning and headcanons over character: it feels, possibly more than most fandoms I've been to, like stat totals and efficiency and the like completely take precedence over enjoying a character for subjective qualities and the like. Now let me clarify what I mean by stating I totally understand people who don't feel comfortable talking about something inherently subjective and want to keep to the facts: Fire Emblem is a strategy game first and foremost, and it's very often that people just want to play games competitively. And of course, like everything that's subjective, it feels as though a lot of that is impossible to properly define without doing research on the matter.

    But that's also the problem: because discussion always focuses on gameplay and almost never subjective things like supports, character dynamics and so on, Fire Emblem communities in almost all spheres I've seen tend to completely shaft people with creativity who see so much meaning in even the most minute of characters (Boyd, Mist, Rolf, Amelia, etc. etc.) and I genuinely do think it feels that the Fire Emblem fandom is almost uncomfortable with breaching this and talking about it's story generation aspects. Who lives, who dies, whose relationships build with who: this is something that seems to be grasped by most people who did analysis on it, as Javy Gwaltney's review of Birthright states:

    Fire Emblem Fates succeeds as both a tactics game and a story generator, letting your decisions in and out of battle determine how the lives of these people play out. Perhaps you have to give up your childhood friend's life for the greater good. Maybe you dislike certain characters and deliberately send them to their dooms. Maybe you're just a fantastic commander who can keep every single one of your troops alive and happy. The flexibility of Fates' structure works together with you, so you're constantly spinning a tale; it makes you a general and a storyteller at the same time, and the combination works well.

    That right there perfectly sums up what I love about the series so much, and why characters like the minor ones I've mentioned left such an impact on me. Yet it feels like the community always glosses over this kind of discussion if not outright neglects it, such as claiming Fates had bad characters solely based on their story appearances when the supports itself contained a treasure trove of information and depth not always accessible. I always try to see depth in character interactions and go beyond first impressions, and because of that, Fire Emblem is one of the most rewarding games in the series for it.

    It's actually another major reason why I, perhaps subjectively, really didn't like Three Houses at all. Sure, the story was great and so were the characters, but I'd rather go at my own pace with tinkering with the characters + learning more about them than have it force-fed to me in scheduled info dumps, and this - because of how I play Fire Emblem - actually had the opposite effect on me, and actively made me uncaring of the plot despite how good the script is, solely because there was no creativity to inject or customization for generating the story. It's also why, on an emotional level, I get frustrated with people talking about how "bad" Rolf and Amelia are as units (which I get, don't get me wrong) when I almost never see discussion on how they played a role in a person's canon and so on. And it makes me feel isolated, especially given the Fire Emblem fandom almost seems afraid of watering through subjective grounds in fear of a storm brewing like with Fates' controversy.

    And that's a shame, because I'd much rather have that discussion of subjective elements be a thing than something relegated to the side of gameplay speed-runs and mandatory story cutscenes. A lot of the open-endedness is what I love about FE, giving just enough in story and characters that you're rewarded for learning more about them, yet just customizable enough that you can decide how their story plays out through the choices you make. I also loved Fates' Avatar by being a noble and not what was meant to be a self-insert tactician, as that broke my immersion by how meta that is and made me be able to enjoy the creation of my own OC Lords with Corrin, which in turn made me love him in a way that merely making him fixed wouldn't have. That level of freedom is what I love about FE so much, and it was why Fates gave me the most fun I've had in any FE for years, on top of legitimately great gameplay.

    So I just wanted to share that. I really do think the Fire Emblem fandom needs to try to talk about subjective stuff more often than try to keep it repressed like it doesn't matter, because I feel that's ignoring a non-insignificant portion of the fandom who loves the game for the narrative freedom and meaning we impose on the characters for our imagination's sake. And I genuinely don't know why FE as a community seems to worry about doing that, aside from past precedent. It really confuses me.

    But that's me. It's not really an essay, but I still would love to hear what you guys think. Thanks!

    submitted by /u/Wanderer2691
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    Can we maybe talk about Sylvains armor and why exactly the part of his body he cares about the most is unprotected?

    Posted: 15 Oct 2020 12:53 PM PDT

    Heroes to Houses Survey Results Graphic (Sample Size of 551!)

    Posted: 15 Oct 2020 05:09 AM PDT

    Finally acquire Princess Edelgard

    Posted: 15 Oct 2020 05:24 PM PDT

    I really like how Marth was characterized in FE12.

    Posted: 15 Oct 2020 09:34 AM PDT

    The thing I liked about Marth is that we see the events of the War of Heroes and Shadows actually take a toll on his psyche. That in of itself isn't that unusual, but unlike a lot of other heroes put in that position, he doesn't become an anti-hero nor does he just steel his jaw and ignore the trauma. The character cracks, but doesn't break.

    I know a lot of people don't like that kind of characterization, because it kind of made Marth seem like a wimp, but I do appreciate how the game took the typical 'I'm an all-loving hero and I don't want to lose anyone' characterization for him seriously -- and shows what happens to someone who wants to save everyone but doesn't get to actually get to do so. For example, when Marth empathizes with Katarina who just tried to assassinate him and tries to come up with an excuse, I actually felt that one because Marth both earlier and later actually seems like the kind of person who doesn't want to kill anyone instead of him being a generic video game saint.

    So it actually made me want to emotionally invest in keeping everyone alive, complete with Marth practically breaking the 4th wall and going 'I really appreciate you keeping everyone alive, good work'. Which is interesting, because FE11 is also the game I'm most deliberately callous to units in what with Trial of the Devil Axe being one of the funniest memes of Fire Emblem to me.

    submitted by /u/Rofel_Wodring
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    Fire Emblem Heroes - New Heroes (Goddess's Servants)

    Posted: 15 Oct 2020 08:00 PM PDT

    What would you like for the next Fire Emblem game?

    Posted: 15 Oct 2020 03:10 PM PDT

    Sooner or later (hopefully sooner) we should hear about what the next Fire Emblem game, but I would like to discuss what are you expecting from it. I'll put a poll at the end, but I'm more interesting about reading your opinions.

    Remakes:

    There's not much to say about these. People expect that they remade some of the olders game, likely candidates are Genealogy of the Holy War and Binding Blade, but it could be pretty much anything. Remasters would also fit in this category.

    New game directly related to a previous game:

    This has been something common in past Fire Emblem games, a game that is the direct sequel (New Mystery / Radiant Dawn), a midquel (Thracia 776) or a prequel (Blazing Blade) of a previous Fire Emblem title. Usually, these comes right after the previous game, so it would be a prequel/midquel/sequel of Three Houses, but for the sake of the discussion, let's assume that could be from any previous Fire Emblem game.

    New game based on an existing setting but not directly related:

    This has happened atleast once in a Fire Emblem game. Awakening happens a thousand years after the events of Shadow Dragon. Both games transcur in the same world but there's hardly a direct conection between those two stories in the sense that you don't need to have played one to understand the other. In a way, Shadows of Valentia would fit here too since it happens in its own frame and even if it transcur in the same world (and around the same time) than Shadow Dragon / New Mystery, it's a standalone story.

    New game with a new setting:

    Self-explanatory, new game, new world, new characters, new story.

    And here's the poll, for those interested, it has multiple options allowed.

    http://www.strawpoll.me/21107489/r

    submitted by /u/Recurrentcharacter
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    What happened to the Valentian Falchion post schism?

    Posted: 15 Oct 2020 05:34 PM PDT

    We know the Archanean Falchion survived because its in the hands of Ylisse, Marths distant descendants.

    But I've heard not so much as a whisper as to the condition of the one of Valentina/Valm.

    Thoughts?

    (Also does this go under story or spoilers?)

    submitted by /u/NitroJeffPunch
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    Roy Pixel Art (Minecraft) 11+ hours of placing blocks

    Posted: 14 Oct 2020 10:50 PM PDT

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