- As soon as I get a new Fire Emblem picture I always rush to post it here to have your feedbacks so.. new summer Camilla picture! Lemme know if you like it, even if it’s impossible to not like the best big sister (insta: hana.cos)
- [PRE-ORDER] FE3H House Sweaters
- I commissioned another Byleth and Hilda art piece from @perlmuttt on Twitter.
- (OC) Hilda Post-Skip Bust
- Because I said I could, I extended my top 100 Fire Emblem characters to a top 200 Fire Emblem characters list.
- Did anyone else choose Claude because he seemed like the nicest and had the best intentions?
- Summer Marianne (By @moquackja) [Commission]
- Flayn&!
- Marianne Doodle
- [FE3H] Shrekleth S-Support Card Edit
- [OC] Painted a birthday card commission ^^
- Doodle of Fire work(No
- FE3H lords x house sweaters
- [oc art] crimson flower
- Is it just me or does Shadows of Valentia have pretty legit writing and plot?
- What are some of your Rarepairs?
- A Day in the Life of Heroes - An Unexpected Sight
- [I drew] Mark from Blazing Sword.
- Hooters Lucina Art Commissions Compilation (Various Artists w/ sources included)
- Brigid x Samus Drawing Concept
- Byleth come home to me
- "What If?" Wednesday, Chapter 37: Save on Staves, Memorize your Magic!
- Fire Emblem: Thracia 776 - Advance B | Orchestral Cover
- The Edge of Dawn for Marimba!!
- I drew bunny Hilda
Posted: 30 Jun 2021 01:32 PM PDT | ||
[PRE-ORDER] FE3H House Sweaters Posted: 30 Jun 2021 02:57 PM PDT
| ||
I commissioned another Byleth and Hilda art piece from @perlmuttt on Twitter. Posted: 30 Jun 2021 11:48 AM PDT
| ||
Posted: 30 Jun 2021 10:44 AM PDT
| ||
Posted: 30 Jun 2021 03:01 PM PDT
| ||
Did anyone else choose Claude because he seemed like the nicest and had the best intentions? Posted: 30 Jun 2021 01:23 PM PDT | ||
Summer Marianne (By @moquackja) [Commission] Posted: 30 Jun 2021 06:48 PM PDT
| ||
Posted: 30 Jun 2021 04:15 PM PDT
| ||
Posted: 30 Jun 2021 01:51 PM PDT | ||
[FE3H] Shrekleth S-Support Card Edit Posted: 30 Jun 2021 06:48 PM PDT | ||
[OC] Painted a birthday card commission ^^ Posted: 30 Jun 2021 08:17 PM PDT
| ||
Posted: 30 Jun 2021 07:03 PM PDT
| ||
Posted: 29 Jun 2021 08:46 PM PDT
| ||
Posted: 30 Jun 2021 03:51 AM PDT
| ||
Is it just me or does Shadows of Valentia have pretty legit writing and plot? Posted: 30 Jun 2021 06:53 PM PDT Just played FE SoV for the first time and I'm actually pretty shocked by the quality of the writing and story, which is surprising considering FE has never really been known for great writing. Even Three Houses has very noticeable flaws in its own plot and writing. SoV's plot just feels really good to me. I'm not exactly an expert in story-writing or anything but I just wanted to kind of spitball my thoughts. Obvious spoilers below. First of all, I love the villains. Outside of Jedah, they're all pretty nuanced with motives/personalities supported by back stories. I particularly like Berkut - he was brought up to believe that his power is the only thing valuable about him, so it's understandable why he loses his shit every time he loses to Alm and ends up giving his soul to Duma. Fernand too, his contempt for commoners stems from the fact that his entire family was murdered by them, so there's probably a lot of unprocessed trauma and misdirected anger there (which he literally acknowledges during his death!). Even fucking Duma is pretty sympathetic, he's not evil for the sake of evil, he just lost his shit as immortal dragon gods do in just about every FE - Mila's supposed to be the "good guy" god and yet she had her own flaws and acted out of her own self-interest. Rudolph was a pretty good villain too - while the game's reasoning for him doing what he did felt a LIIITTLE contrived, from what I hear it's still a huge step up from how they handled it in Gaiden. I love to see character development too, which I saw a lot of in Alm, Clive, and Celica. I like Alm, the main character, was an actual flawed realistic character who goes through shit, learns, and becomes a better person in the end. None of that Corrin bullshit, or Byleth where he's borderline mute yet we're supposed to believe he's that charismatic. Alm is just really relatable. Maybe I'm just not too critical of games' stories (which I admit tends to be the case), but of all the FE's I've played (all the games FE6 and onwards except for Warriors) I find SoV to have the best writing and story. I see why Three Houses was so charming, it's clear the developers/writers took a lot from SoV. Also wanna shout out the soundtrack, probably my favorite OST in the series aside from Three Houses. Obviously SoV's gameplay is a diff story. If I'm being honest I didn't enjoy the actual game as much, I mainly just tried to blaze through the maps so I could see more cutscenes and dialogue. Anyways that's just my two cents lol [link] [comments] | ||
What are some of your Rarepairs? Posted: 30 Jun 2021 04:45 PM PDT I feel like everyone has at least one obscure ship they really love. Share some of your favorite Rarepairs. Maybe you'll someone who shares that niche ship, or maybe you'll inspire others to appreciate an unfamiliar pairing! Some pairings I like and don't see anyone talk about:
[link] [comments] | ||
A Day in the Life of Heroes - An Unexpected Sight Posted: 29 Jun 2021 06:40 PM PDT
| ||
[I drew] Mark from Blazing Sword. Posted: 30 Jun 2021 07:46 PM PDT
| ||
Hooters Lucina Art Commissions Compilation (Various Artists w/ sources included) Posted: 30 Jun 2021 06:38 PM PDT | ||
Brigid x Samus Drawing Concept Posted: 30 Jun 2021 09:11 PM PDT | ||
Posted: 30 Jun 2021 06:44 PM PDT
| ||
"What If?" Wednesday, Chapter 37: Save on Staves, Memorize your Magic! Posted: 30 Jun 2021 07:37 PM PDT Greetings, one and all! Welcome back to "What If?" Wednesday, the series that doesn't happen nearly as often as I want it to. I have a little time now, though, and a decent enough idea that came to my mind. So, let's go ahead with it! Magic is a commonplace feature in the world of Fire Emblem. Mages assail their foes with fearsome fireballs and roaring thunder, while Priests provide healing support to their closest allies. In most games, offensive magic takes the form of tomes - books that the unit reads, and uses to cast a spell. Support magic, meanwhile, comes in the form of staves - magically-infused rods that grant manifold abilities. By increasing their ranks, magic-users can begin to use rarer and more powerful tomes and staves. A couple games, however, do it quite differently. In Gaiden (and its remake, Echoes: Shadows of Valentia), spells are innate to a given unit. As the unit levels up, they may learn more spells. These have similar offensive and support functions to the tomes and staves of more "traditional" games. But rather than costing durability, they drain the caster's HP (excepting Nosferatu, a weak and inaccurate spell that may heal its user). Three Houses runs with this general formula, only now spells are learned through achieving more "traditional" weapon ranks. Additionally, rather than draining the user's HP, spells now come with a limited number of charges per battle, that only refreshes once the next battle begins. The question I wish to pose, then, is this: What if Fire Emblem games with a traditional magic system instead employed a system where magical spells are innate and unit-linked? Here's the specific system I propose - each Mage or Healer has the tomes/staves that come with them turned into a personal spell. Let's assume each one has (durability/5, rounded up) uses per map. So Lena, in Shadow Dragon, would not start with a 7-use Warp staff, but a 2-use-per-map Warp spell innate to her. Whereas Nino, in FE7, joins with 6 charges of Elfire per map (rather than a 30-use Elfire tome). New spells can be learned by acquiring the relevant item, and consuming it - but only with a high enough weapon rank (so in Awakening, Ricken can "use" the Thoron tome to learn a 5-charge-per-map Thoron spell, so long as he's achieved B in tomes). Tomes can be bought and forged as usual, but only before they are "learned". In the case of Fates (where there is no weapon durabilty), let's assume infinite offensive spell charges per map, but the negative effects of stronger tomes still apply. How would this sort of change impact the way you play the game? Which units become better, and which worse? Similarly, which spells go from hot to not, and vice versa? Is this a sort of system you'd like to see in a future FE title, or do you prefer something more along the lines of what we've already got? Anyway, thanks for reading! I hope to read your thoughts below. I know I've been somewhat delinquent on this series. Looking back, it's almost a year since I posted the Prologue, and it's getting harder and harder to put fresh ideas out there. As such, you can think of this as my "penultimate" post in this series. 37 chapters is long enough, so when next we meet, we'll be heading into the Endgame. [link] [comments] | ||
Fire Emblem: Thracia 776 - Advance B | Orchestral Cover Posted: 30 Jun 2021 07:04 PM PDT
| ||
The Edge of Dawn for Marimba!! Posted: 30 Jun 2021 07:30 AM PDT
| ||
Posted: 29 Jun 2021 03:27 PM PDT
|
You are subscribed to email updates from Fire Emblem Fans Unite!. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment