Fire Emblem The Empress - Edelgard |
- The Empress - Edelgard
- Boey x Mae
- Edelgard fanart i did i while ago!
- I animated Shamir!
- The Awakening, Fates and Three Houses generic pixel art map sprites, compiled in sheets
- Blue Lions tea time!
- resplendent lucina
- So I made a new pfp that I’m using for school and apparently my bio professor played three houses???
- Fir getting some headpats [commission drawn by @kakiko228 on Twitter]
- Choose Your Legends 5 Has Begun!
- Brigid: A Story of Family and Identity
- I just beat Fire Emblem Awakening
- Promoting staff users
- Happy BDay Selena!
- Does anybody else think it feels.... "wrong" to customize Robin or Corrin nowadays?
- Mass Emblem? Fire Effect! Part 2. (Part one in comments)
- Favorite arc in an FE game
- Funniest supports?
- Crimson Flower but it's RWBY Volume 7
- Best Girl from Fates, Mitama!
- made a compilation vid of hubert being an aggressive mom friend/stage mom because i feel like it doesn't get talked about enough
- Youngest playable character ?
- [World Record] Shadow Dragon and the Blade of Light any% Speedrun in 4:43
Posted: 21 Jan 2021 11:50 AM PST
| ||
Posted: 21 Jan 2021 01:40 PM PST
| ||
Edelgard fanart i did i while ago! Posted: 21 Jan 2021 05:51 AM PST
| ||
Posted: 21 Jan 2021 12:37 PM PST
| ||
The Awakening, Fates and Three Houses generic pixel art map sprites, compiled in sheets Posted: 21 Jan 2021 08:33 AM PST
| ||
Posted: 21 Jan 2021 03:21 PM PST
| ||
Posted: 21 Jan 2021 06:42 PM PST
| ||
So I made a new pfp that I’m using for school and apparently my bio professor played three houses??? Posted: 21 Jan 2021 10:06 AM PST
| ||
Fir getting some headpats [commission drawn by @kakiko228 on Twitter] Posted: 21 Jan 2021 05:49 AM PST
| ||
Choose Your Legends 5 Has Begun! Posted: 21 Jan 2021 06:40 PM PST
| ||
Brigid: A Story of Family and Identity Posted: 21 Jan 2021 07:07 AM PST A note: This contains mild Genealogy spoilers and slightly less mild spoilers for Thracia, so if you haven't played either of those games, take note of that. Perhaps the most central aspect of the Jugdral saga is the families that make up its cast. The connections between family members are what move people to incredible action, but also what drives them to their graves. These connections are further cemented by Holy Blood, which very tangibly grants divine strength onto certain bloodlines. Even when looking strictly from a gameplay perspective, the strength of Sigurd's cabal, including their skills and weapons, is inherited by their children to grow stronger and surpass them. All of the characters in the cast relate to this idea in some sense, and one of the characters that demonstrates this most clearly is Brigid, she who lives three separate lives. Over the course of them all, she develops strong family ties, but fiercely fights to keep it together at all costs... even if fate isn't so kind as to permit that. Captain of Orgahil Brigid's formative years in the Orgahil pirates are also perhaps the most lacking in terms of dialogue. This is understandable given that she's only recruited once she's betrayed by them, but it's also important to look at her time with the pirates, particularly her late foster father. Although the daughter of Lord Ring and heir to House Yngvi of Jugdral, Brigid's true beginnings stem from a pirate raid on a Yngvi ship. The captain of the Orgahil pirates, instead of cutting down the young Brigid who had been left behind in the chaos, chose to take her in instead, an act of kindness that sparks Brigid's intense loyalty to her family and her unique path in life. Our introduction to Brigid immediately shows her idealism and her resolve. When one of her underlings, Duval, suggests pillaging the Agustrian coast in the midst of the war, she staunchly refuses and gives him one hell of a slap for it. The Oraghil act as a band of noble Robin Hoods, stealing from the rich and giving to the poor, which is incompatible with Duval's greed. It doesn't take a saint to reject pillaging, but her conviction to maintain the good name of Orgahil and their noble mission is remarkable nonetheless. This is something she learned from her late father, the captain. We never even get to hear his name, but his impact on her is undeniable: in the FE4 manga, we get a flashback of Brigid learning archery from her father. Aside from being adorable, this scene demonstrates the strong bond between the two. From him, she learns not only archery but also both the loyalty and the fortitude required to lead the pirates. She takes immense pride in being a pirate of Orgahil; as she describes in her Heroes incarnation:
Being part of a noble purpose and crew is what forms her identity, but her leadership isn't stable; she's unable to stop Duval's gang from pillaging Augustria, and her more greedy underlings, fully aware that she's not truly the captain's daughter, organize a coup and run her out of the castle, seeking her head. Learning she's not the captain's daughter comes as a shock that forces her to reevaluate her identity, as she must come to blows against the crew she's spent her entire life with. This is the first time Brigid is faced with an identity crisis, and it certainly won't be her last. Up to this point, her purpose has been to succeed him as the captain, and no more than that. With no past, and with no crew, who even is she? As luck would have it, Sigurd's army intervenes, and meeting with Lady Edain of Yngvi gives her a second chance. Yet even with her days as a pirate of Orgahil in her past, Brigid continues to follow her father's example - his kindness and love for his family, his conviction, and his refusal to accept wrongdoing - even as she accepts her heritage as a Crusader. Though she may not have taken command of the pirates as he would have wished, his legacy and his lessons to her live on as she follows her true calling. Wielder of Yewfelle Her meeting with Edain changes everything, as her memory returns to her:
With her identity restored and her sacred bow in hand, Brigid has gained a new purpose in life: to protect Edain and to eventually take back House Yngvi. The manga handles this scene slightly differently: rather than take Yewfelle immediately, she refuses to take it until she feels she is the person 'she is meant to be', only drawing it for the first time to save Edain's life when she's taken hostage by the Orgahil pirates. Taking the bow is an affirmation of her new resolve: she is fully willing to accept the responsibility that comes with being a crusader, and the new identity she must take on. It marks the death of the old Brigid, and the rebirth of a new Brigid - one who fights for a greater cause. Not all is well in the Yngvi family, however; her youngest sibling, André, has become a lackey of Reptor and Langbalt, and this infuriates Brigid. In Chapter 5, Brigid speaks with Edain about how she feels she must kill him:
Family isn't just about blood to her, and she refuses to accept someone as foul as André as her brother. Someone who violates her ideals simply cannot be family, and she's even willing to commit fratricide to purify the name of House Yngvi. She has not a moment's doubt about it, either - just as she was fully willing to kill Duval, she also accepts that André is no longer family to her, even when she spoke of him after receiving Yewfelle. If it means protecting both Edain and preserving the honor of Yngvi, she's willing to do it. It's worth noting that André is characterized very differently between the game and the manga, and it's worth covering both since they connect to Brigid's idea of family in some sense. André in the game is nothing more than a snake who insults her as a traitor:
Both accuse the other of dishonoring Yngvi, and both on the grounds of their blood ties to Ulir - André saying that she has abandoned her house to become a pirate, and Brigid saying that he's disgraced Yngvi by killing Lord Ring. André is caught in the political trappings of Grannvale, while Brigid proves she's the one truly worthy of Ulir's legacy. André is more fleshed out in the manga, having always felt in Brigid's shadow and accepting his death at Brigid's hand when he's realized the gravity of his actions, his last thoughts turning to a world where the Yngvi family was happy.. Though still a wicked man, André's remorse at least suggests that his family meant something to him at one point, and out of envy he threw it away. By contrast, Brigid stays true to the people she loves, and for it remains a pure and good person. While André feels cursed by his Ulir blood, Brigid embraces it, and for that reason deserves to be Yewfelle's wielder for more than simply having the correct blood. Choosing to kill André establishes how far she'll go to protect her loved ones. Family coming to blows is nothing unique to FE4, but Brigid taking it on as her own duty demonstrates her strength of character and what family truly means to her. Her honor is a matter of grave importance to her, and she'll preserve it no matter the cost. Brigid also establishes a family in a different sense; much like the rest of the first generation, she eventually has two children, Patty and Febail, the latter of whom has inherited the ability to wield Yewfelle. Febail takes after his mother in more ways than just his bow, but unfortunately, she's not able to be in either of her children's lives for long. As for her potential husbands, she only has conversations with three of them in chapter 5. While the one with Alec isn't particularly notable, Jamke and Midir are because they establish a different kind of insecurity for Brigid: being compared to her sister. Both conversations ultimately concern either Jamke or Midir reassuring Brigid that they love her for who she is, and not simply because she looks like Edain. It's a very different type of insecurity for Brigid that we normally don't see out of her. This is the only potentially negative aspect of her relationship with Edain, as to some extent she fears being seen in her shadow or as a mere replacement. Ultimately however, this insecurity is rather underdeveloped. But even defeating André and having a sacred bow isn't enough to stop the Battle of Belhalla, and she's presumed dead amidst the flames. Her children are cared for at an orphanage in Connaught, with Yewfelle having reached Febail's hands, and Edain cares for the orphans of Sigurd's army in the small Issachian convent of Tirnanog. As far as FE4 goes, Brigid's legacy is carried out by her children, who restore House Yngvi in her stead. Yet this merely ushers in a new chapter in Brigid's story. The Mistress of Fiana Somehow and somewhere, Brigid formed a geas with the dragon who blessed Ulir at the Miracle of Darna, much as Lewyn formed a geas with Forseti. The terms are not made clear, but the sacrifice she makes to live on is: she is stricken with another case of amnesia, and washes up along the eastern Thracia coast near the small village of Iz. Taking on both the name Eyvel and a blade in hand, she liberates the village of Fiana from bandits and establishes a small farming community there, protected by the Fiana Freeblades which she heads. Eyvel's most defining role is as a mother. Even when unknowingly separated from her blood children, she takes on that task to several children with nowhere else to go. While in Connaught, she comes across a young and hapless Mareeta, having been stolen away from her father by slavers. Much like the pirate captain had saved her from his crew's axes in that fateful raid years before, she chooses to protect this girl she's never met before:
Even if she cannot remember him, his example lives on in Eyvel, as she throws herself into battle to free this girl she's never met. When she's unable to find Mareeta's family, she takes her under her own wing. Even when Mareeta is possessed by the Shadow Sword and fights her in Raydrik's arena, she refuses to strike back, unable to lay a hand upon her child. This even reflects itself in gameplay! When Mareeta initiates an attack, Eyvel will not make any counterattacks in return. This is not just Mareeta, either - she comes to be like a mother to Osian and Halvan, both of whom had lost theirs. And in the year 773, by a strange twist of fate, the young Leif and Nanna appear at Fiana's gates,, an injured Finn in tow. This is a particularly striking incident to Eyvel, as she recalls when reuniting with Leif:
In lieu of her own past, she chooses to provide a happy home to Leif and Nanna. She fully accepts the risk of harboring the Empire's most wanted fugitives. Eyvel's lack of memory means she feels just as aimless as Leif appeared to be, and so her purpose became to provide her children a safe and comfortable home. As Leif says, for three blissful years he was able to live as a 'normal boy'. Eyvel gave the children stability where she herself lacked it, and her sacrifices makes a profound impact on them. Her effect on Leif in particular is so profound that one of his major goals is to save Eyvel from being trapped in stone, despite how impossible of a task it appears to be. It's only through great fortune and struggle in equal measure that she is freed. Eyvel protected her family to her last breath, but in the end it's the impact she's made on her children that saves her as well. Even when she seemed to be gone, her influence and her strength inspired her children to grow stronger and more mature. Eyvel's disconnection from her past deeply unsettles her, but it is also precisely what motivates her to protect her family and Fiana - all she knows rests in that little hamlet. As she describes in a conversation with Alfonse in Heroes:
Rather than stew in misery and solitude, Eyvel chooses to make something of Fiana, and so she does; she cracks down on the bandits in the area and works to till the land and protect it. The captain or Edain may have given her a clear purpose in her past lives, but without even so much as a name, she fights and claws for everything she has. She's not willing to give up what she's worked so hard for without a fight, either, facing down a horde of Raydrik's gladiators to protect her daughters until she at last is turned into stone by Veld. This isn't to say she lacks any doubts at all. Above all else, Brigid desires a place to belong, and she has a sense that it could vanish at any moment. As she says in Heroes:
Through no fault of her own, Brigid constantly loses the families she's worked so hard to maintain, and even if she cannot fully remember her past, that sense of loss remains particularly acute. This is why the scene where Finn finally confesses that he believes her to be Brigid is such a unique one; it's difficult to gauge if she believes what he says or not, or if she's merely dodging the point.
Perhaps she's lying about the brand, or perhaps it disappeared as part of the geas. Regardless, she flatly dismisses the possibility of her being Brigid, because everything she's worked for under the name Eyvel is quite literally everything to her. To even consider the possibility that she's anyone but Eyvel of Fiana means accepting the possibility that there's more to her story than she knows. This may seem contradictory; was she not reminiscing about her lack of a memory in the prior scene? While she still has concerns over that, she's made a new life for herself in Fiana, and it almost entirely collapsed around her once again. That brush with death could have easily been the third and final conclusion to her newest life, and she has enough of a sense for how much she's lost before. Accepting even the possibility that she may be Brigid means opening the door for yet more instability. Why take that risk when she has a family to protect and a life of her own? This also is not how her story ends, however; her ending card details that her memory returns to her years after the events of Thracia, and her reunion with her birth children is such a beautiful moment that it is told by bards generations afterwards. The story of Brigid begins and ends with family, and as people come and go over the years - the pirate captain that guided her formative years, her sister Edain, Patty and Febail, her foster children, and even André - she grows and matures as a person, but never strays from her ideals. Even when fate itself seems to conspire against her, she holds her head high and treads a new path, despite whatever doubts she may have. In a world as turbulent and unstable as Jugdral, what else can you do? And even when she is a crusader in one form or another, her legacy and her example shines in her children. Brigid is a crusader of one generation, and in another life pivotal in raising the next. [link] [comments] | ||
I just beat Fire Emblem Awakening Posted: 21 Jan 2021 03:59 PM PST | ||
Posted: 21 Jan 2021 11:51 AM PST
| ||
Posted: 21 Jan 2021 02:49 PM PST
| ||
Does anybody else think it feels.... "wrong" to customize Robin or Corrin nowadays? Posted: 21 Jan 2021 05:35 AM PST By this point in time, these two are pretty solidified characters and fairly well-known faces from the Fire Emblem franchise. Although I gladly customized them to my liking the first few times I played their games, nowadays it just.... doesn't feel right to change their appearance. I'll still customize gameplay aspects to suit my playstyle, but using anything but the default male for appearance just feels "wrong" somehow, if that makes any sense. Does anybody else feel the same way? [link] [comments] | ||
Mass Emblem? Fire Effect! Part 2. (Part one in comments) Posted: 21 Jan 2021 07:48 PM PST
| ||
Posted: 21 Jan 2021 01:03 PM PST So each game has their own arcs of some fashion such as the Valmese campaign in Awakening and the journey to Gotoh in Mystery/New Mystery of the Emblem spanning across some amount of chapters. Which one(s) did you find yourself the most fond of? One of my favorites is the escape from Manster spanning from chapters 4-7 in Thracia. While hard (really just 4 and 5 for me but still), it felt like I was really escaping from prison. The transition from dungeon -> castle -> town -> outside of Manster felt smooth and was overall fun for me with the side objectives involved only adding to my liking of it. Another favorite was White Clouds in Three Houses. Replaying it is tedious but narratively, I liked how it balanced lightheartedness with the serious things that were happening. I do knock points off for how the villains were handled but overall it was enjoyable up to the end. I suppose you can add your favorite character arcs too. Have not thought of one yet but it might come to me later. [link] [comments] | ||
Posted: 21 Jan 2021 06:49 AM PST Hello chaps. So in just a day or two we've had a thread about the top 5 worst supports and one about supports that ruin a character. So, I thought we could continue the support discussion with some levity. I've got two supports that stick out. Owain & Inigo's C support Specifically, the second half.
I just love the clever immaturity and Owain's "no u" here. It does feel like two friends making fun of each other, and it's hilarious. Hilda and Seteth's C support I think what really sells this one is the ominous music, Seteth's unflinching gaze (his expression never changes), and of course the voice acting. Hilda's fake cough is really the icing on the cake. [link] [comments] | ||
Crimson Flower but it's RWBY Volume 7 Posted: 21 Jan 2021 01:53 AM PST
| ||
Posted: 21 Jan 2021 11:14 AM PST
| ||
Posted: 21 Jan 2021 02:55 PM PST
| ||
Posted: 21 Jan 2021 06:32 PM PST Who is the youngest confirmed playable character in the series. So far it seems to me it's Rolf who was 12 while playable in Path of Radiance but who truly is the child solider amongst child soldiers. So the current youngest is Kliff who during the SoV prologue was 8 years old. [link] [comments] | ||
[World Record] Shadow Dragon and the Blade of Light any% Speedrun in 4:43 Posted: 21 Jan 2021 03:40 AM PST
|
You are subscribed to email updates from Fire Emblem Fans Unite!. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment