Fire Emblem Azura in another attire |
- Azura in another attire
- Test print Camilla from Fire Emblem Fates - 10 CM
- Bridal Marianne (By @ray_dango) [Commission]
- I drew Ishtar!
- Lissa sketch (commission by @LiaLiar1 on Twitter)
- Mercie!
- I sketched Seliph (again!)
- [OC] I saw some memes about this and wanted to make one
- Tharja making the best of that 30% Strength growth
- Happy 20th anniversary to Tear Ring Saga: Yutona Heroes Saga!
- r/fireemblem made and FE9 Redux Tier List
- Step 28: Gotta go fast
- Who is the biggest boomer in Fire Emblem?
- When they give you Shadow Sword in Echoes
- Fire Emblem: Shadow Dragon Merciless Mode LTC Chapter 6
- Lynja fanart
- Anna's Roundtable Unboxing (Production Sample)
- Fire Emblem: Genealogy of the Holy War - Enemy Message 3 | Orchestral Cover
- fe4 remake
- (2018) Will you become the vessel? (art by fvmarts aka me)
- Mystery of the Emblem | Catria Solo Run | Episode 7
Posted: 24 May 2021 02:55 PM PDT
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Test print Camilla from Fire Emblem Fates - 10 CM Posted: 24 May 2021 04:21 AM PDT
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Bridal Marianne (By @ray_dango) [Commission] Posted: 24 May 2021 06:07 PM PDT
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Posted: 24 May 2021 04:21 PM PDT
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Lissa sketch (commission by @LiaLiar1 on Twitter) Posted: 24 May 2021 08:55 AM PDT
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Posted: 24 May 2021 02:30 PM PDT
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Posted: 24 May 2021 12:30 PM PDT
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[OC] I saw some memes about this and wanted to make one Posted: 23 May 2021 08:49 PM PDT
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Tharja making the best of that 30% Strength growth Posted: 24 May 2021 06:17 AM PDT | ||
Happy 20th anniversary to Tear Ring Saga: Yutona Heroes Saga! Posted: 24 May 2021 06:44 PM PDT Today marks the 20th anniversary of the game Tear Ring Saga: Yutona Heroes Saga for the PlayStation; it was released on May 24th, 2001. The game was published by Enterbrain and developed by Tirnanog, a firm which was founded by Fire Emblem series creator Shouzou Kaga following his departure from Intelligent Systems in 1999. Infamously, the development of Tear Ring Saga triggered a lawsuit from Nintendo and Intelligent Systems due to the many similarities the game bore to the original FE games, down to the original title of the game (Emblem Saga). While Nintendo did partially win the lawsuit, they were unable to halt sales of Tear Ring Saga. The game itself stars the adventures of Runan through the continent of Lieberia after Runan's country fell. It plays extremely similarly to previous Fire Emblem games and reuses some mechanics from them such as Gaiden's world map system although with some new changes to them. [link] [comments] | ||
r/fireemblem made and FE9 Redux Tier List Posted: 24 May 2021 01:08 PM PDT Last round resulted in Zihark E, Sothe D, Tormod C, Tanith A and Ena & Nasir in G tier.And with that, the list is complete! I linked every unit's round. If you want to see more in-depth stuff on each unit, just head to their round to look at all the discussion that was had.Here's a png of the tier list---------------------------------------------------------------------------------------------------------------------------------- Fantastic Performance: S Insanely useful from the get go, always a dominant force from the moment they arrive and require little investment if any. Contributes in a significant enough manner that they always sticks out and have a substantial role. The game changes substantialy when these units are sidelined. Includes:
Great Performance: A Extremely useful and always a good addition to a team. Doesn't require too much investment and if they do then it's enough to make them stand out compared to most units. Biggest things holding them back are that they either don't stand out as much as the S tiers or even with investment they aren't as dominant in their role as the S tiers. Includes:
Good Performance: B Is pretty useful and has some sections of the game where they stand out and help. Overall solid, isn't the most significant unit, but definitely contributes in a helpful way. Aren't the highest priority when it comes to deployment, but will definitely be one of your deployment options to fill out your team. Biggest things holding them back are good but not amazing stats, not the best class access, not the best weapon access and maybe not the best availability. Good, but has some significant flaws that hold them back from being great. Includes:
AOK Performance: C Perfectly average, they do work and can become pretty good with investment but do fine without investment. At the end of the day they are just serviceable, neither a detriment nor a priority when it comes to being used and are essentially filler. Includes:
Iffy Performance: D Can perform a niche role and do something, but generally aren't that useful. Don't really do much and if they do something unique then it's usually done much better by a bunch of other units. Severely outclassed by most other units and while they can do something, it's usually pretty bleh in execution. Includes:
Lame Performance: E Straight up bad, no way around it. There are very few places where they are actually useful, and they are actively difficult units to use effectively. Can probably do something at base such as heal other units, rescue canto others or chip stuff with effective weapons but it's such a bare minimum contribution that calling them good would be a stretch. They can do something, that's the most you can say for them. Other then that they're bad. Includes:
Meme Performance: F These units are just really bad, complete bottom of the barrel. So bad that even with an insane amount of investment they either end up still bad or at best incredibly mediocre and this is accounting for immense babying and all stat boosters going to them. E ranks can at least do something that counts as contribution. These units can't even have that as a claim to fame, they're so bad that they just do little if anything in a non casual/non meme context. Includes:
Gotoh tier: G The last laguz that join you in the last parts of the game. They exist, I guess Includes: 1.Nasir 2.Ena 3.Giffca 4.Tibarn 5.Naesala (tiered from best to worst)
---------------------------------------------------------------------------------------------------------------------------------- Rounds:
---------------------------------------------------------------------------------------------------------------------------------- Miscellaneous links: [link] [comments] | ||
Posted: 24 May 2021 12:30 PM PDT
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Who is the biggest boomer in Fire Emblem? Posted: 24 May 2021 01:58 PM PDT Fire emblem is mostly full of teens and young adults going about, warring, killing, demanding tribute from poor villages, and kill patron deities that were minding their own business. This can likely be attributed to the age of the cast. I mean, what young 14 year old doesn't want to have a tussle against god himself? But what about our older folk? The ones that are real BOOMERS. The type that either say "how do you do fellow kids", or the ones that want you off their lawn? I mean, there are a handful of older people in the series, but i think most of them are relatively pleasant. But I still need to know. Who is the biggest Boomer? [link] [comments] | ||
When they give you Shadow Sword in Echoes Posted: 24 May 2021 01:41 PM PDT
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Fire Emblem: Shadow Dragon Merciless Mode LTC Chapter 6 Posted: 24 May 2021 09:56 AM PDT Probably the most complex chapter in the game that isn't total garbage like the early game maps. There is a lot going on this map and most of the weird decisions we made earlier were to compensate for this chapter. One thing Dondon noted as an issue in his clear was the fact that enemy movement was random and he had to use a save point to manipulate the movement. This strategy removes all of that. By forging a fire tome for Merric with stats just good enough to drop enemies to just above half hp we can ensure the random movement in the enemy room doesn't matter since we avoid triggering the priests AI. Up top the deployment of Paladin Wendell ensures we can manipulate the enemies into a different position than normal that always occurs and take them out. The forged Javelin we made last chapter does wonders for allowing us properly take out the enemies. However since we skipped out on the forged riders bane and getting Abel to C lances we have a different issue of trying to obtain the master key (we don't need it technically but the money is good). This is why we trained Cain's lance rank as in combination with Abel and their mutual support they can grab all the treasure from the escaping thieves and the master key. Roshea theoretically could be deployed as a replacement of a trained Cain but it was end up relying on enemy stat rolls more and we'd lose 5 hit on almost every attack made by them so training Cain really pays off here. Wolf and Sedgar are deployed as generals this map. Wolf takes the top since he can't get crit. An alternative strategy that lowers overall reliability but could save in between reliability is to have wolf deployed as a horseman filling in for Sedgar's role. He has just enough move as a horseman to reach the save that I missed and enough stats to not get ORKO'd by the enemies unlike Sedgar. The boss of this map is really scary and OHKO's Caeda. We get around this by using the Master Key to convoy work the forged Javelin and get it back in Hardin's hands to weaken the boss enough for Caeda to not need to face a counter. We could have used the warp we used in chapter 4 to 2 turn this map by warping Marth into the boss room with a forged rapier. This would save 2 turns but detroy reliability (<1% CoS) so I didn't go for it. We'd also lose out on all the goodies we got in this chapter. Overall CoS: 25.6% (59.4% and 43.1% respectively) New Units: Rickard - Julian 2. There there is no difference between him and Julian that matters for this run. Most people end up deploying Julian so I'll be deploying Rickard a lot for flavor instead. [link] [comments] | ||
Posted: 24 May 2021 01:01 PM PDT
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Anna's Roundtable Unboxing (Production Sample) Posted: 24 May 2021 06:07 PM PDT
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Fire Emblem: Genealogy of the Holy War - Enemy Message 3 | Orchestral Cover Posted: 24 May 2021 07:05 PM PDT
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Posted: 24 May 2021 12:51 PM PDT How faithful do you think it would be? The remakes have been pretty faithful so far with the one exception in New Mystery that I'll get to. In fact I think they've been some of the best in the series. On top of that fe4 is one of the most popular fe games in Japan, so I don't know why they'd risk upsetting people. There are a few things that have me worried though. 1. Kris. I think they probably learned that people didn't want that leading to Echoes, but an avatar that takes the focus away from the main characters is still a possibility I would say. 2. Probably the darkest game in the series. It's possible that to keep in line with the mostly T ratings so far they'd censor some things important to the plot. 3 Houses had some dark stuff though so I'm not sure. 3. Big maps. They make the game unique but it's possible they'd be removed to fall in line with the other games. I hope none of these things happen but if the game gets remade I'll have to cross my fingers 🤞. Also it would be cool if this doesn't get swept over for the art gallery but I can't control this sub lmao. [link] [comments] | ||
(2018) Will you become the vessel? (art by fvmarts aka me) Posted: 24 May 2021 06:49 AM PDT
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Mystery of the Emblem | Catria Solo Run | Episode 7 Posted: 24 May 2021 06:43 PM PDT
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